AI Insights · Timothy · April 2025
Top 5 Slime Games in Middle East Q1 2025: Unified Platform Insights
Discover the performance trends of the top slime games in the Middle East on a unified platform in Q1 2025, with data insights from Sensor Tower.
In the first quarter of 2025, the top slime games in the Middle East showed varied performance metrics on the unified platform, which includes both iOS and Android data. These insights are derived from Sensor Tower's comprehensive data analysis.
Bruno - My Talking Slime Pet from Dramaton LTD saw a fluctuating pattern in weekly revenue, peaking at $86 in the last week of March. The app's weekly downloads witnessed a significant spike, reaching about 15.6K in early March. Meanwhile, weekly active users started at 171.9K and gradually decreased to 154.3K by the end of the quarter.
Super Big Slime: Black Hole 3D by Supercent, Inc. experienced a peak in weekly downloads mid-quarter at approximately 7.8K. The weekly revenue fluctuated slightly, with a high of $29 in early March. Active users increased steadily, reaching around 87.3K in the same period.
Super Slime Simulator, another offering from Dramaton LTD, showed a diverse trend with downloads peaking at 11.4K by the end of March. The revenue saw a notable high of $69 in mid-February, while active users rose to 18.8K by the quarter’s end.
My Talking Slimy: Slime Cat 3D from Pixeland LLC maintained a consistent weekly revenue averaging around $3.5K. Downloads remained stable, fluctuating slightly around 2.5K, and active users hovered near 21K throughout the quarter.
Lastly, Fluid Simulation by Pavel Dobryakov saw a gradual decline in downloads, ending the quarter with 203. Weekly revenue peaked at $83 in late February, while active users decreased to 910 by the end of March.
These insights present a snapshot of the dynamic landscape for slime games in the Middle East. For more detailed insights and data, visit Sensor Tower.